passata di mano

vorrei che in sto topic foste seri....

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  1. miticludus
     
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    e' passata di mano... basta aprire lo spoiler per scoprire cosa..(se non volete leggere tutto leggete solo il titolo)

    SPOILER (click to view)
    ZeniMax Media Acquires id Software
    Brings together two of world’s best game studios
    Library of powerhouse franchises will include DOOM, Fallout, The Elder Scrolls, QUAKE, Wolfenstein and RAGE
    June 24, 2009 (Rockville, MD) – ZeniMax Media Inc., parent company of noted game publisher Bethesda Softworks, today announced it has completed the acquisition of legendary game studio, id Software, creators of world-renowned games such as DOOM, QUAKE, Wolfenstein, and its upcoming title, RAGE. The acquisition by ZeniMax Media joins together two of the finest, most respected videogame developers in the world, combining the first person shooter (FPS) expertise of id Software with acclaimed role playing game (RPG) developer Bethesda Game Studios – creators of the 2008 Game of the Year, Fallout 3, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion. Bethesda Softworks will publish the titles of id Software other than upcoming releases previously committed to other publishers.

    Founded in 1991, id Software established itself as an industry leader with some of the best-selling and most critically acclaimed video games of all time. id Software created the original first-person shooter, Wolfenstein 3D, and subsequently set new standards in the genre with the blockbuster releases of its DOOM and QUAKE titles. In addition, id Software developed cutting edge, proprietary technology with the id Tech engine which powers many notable FPS titles, and continues to make great advances in game technology under the direction of John Carmack, one of the country’s technology leaders and a member of the Academy of Interactive Arts and Sciences (AIAS) Hall of Fame.

    Todd Hollenshead, CEO of id Software, commented on the transaction: “This was a unique opportunity to team with a smart, sophisticated publisher like Bethesda Softworks where the interests of the studio and the publisher will be fully aligned in the development and marketing of our titles. In addition, we will now have financial and business resources to support the future growth of id Software, a huge advantage which will result in more and even better games for our fans.”

    id Software will continue to operate as a studio under the direction of its founder, John Carmack. No changes will be made in the operations of id Software in the development of its games. All the principals at id Software have signed long-term employment contracts, assuring they will continue in their roles developing games at the studio.

    “This puts id Software in a wonderful position going forward,” said John Carmack, who will continue to serve in his current role as Technical Director. “We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them. We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future. As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am."

    Robert Altman, the founder, Chairman & CEO of ZeniMax Media stated, “We, along with many others, consider id Software to be among the finest game studios in the world, with extraordinary design, artistic and technical capabilities. They have demonstrated, repeatedly, that rare ability to create franchise properties that are critical and commercial successes. Our intention is to make sure id Software will continue to do what they do best – make AAA games. Our role will be to provide publisher support through Bethesda Softworks and give id Software the resources it needs to grow and expand.”

    ZeniMax Media Inc, which is privately held, was founded in 1999 to create quality interactive entertainment products to meet the growing worldwide demand. The Company is headquartered in Rockville, MD and maintains offices in Hunt Valley, MD, London and Tokyo. Among its wholly owned subsidiaries are Bethesda Softworks, a premier publisher of video games, Vir2L Studios which develops games for the casual market, and ZeniMax Online Studios, a studio dedicated to massively multi-player online games (MMOG).

    Bethesda Game Studios, the development group at ZeniMax Media, is one of the top video game studios in the world. Its most recent release, Fallout 3, was the 2008 winner of more than 60 Game of the Year awards, including The Associated Press, Official Xbox Magazine, Yahoo, PC Gamer, IGN, Game Critics Awards, Game Developer Choice Awards, and Gamespy. Bethesda also created the 2006 PC and Xbox 360® Game of the Year, The Elder Scrolls IV: Oblivion, and the 2002 PC and Xbox® Game of the Year, The Elder Scrolls III: Morrowind. Bethesda Game Studios has created 2 of the 10 best games of all time, Fallout 3 and Oblivion, on the Xbox 360 and PlayStation® 3 platforms, as reported by the industry scoring system found at www.metacritic.com and www.gamerankings.com.

    About ZeniMax Media Inc. ZeniMax Media is a preeminent media organization which has brought together a team of world class game developers, artists and designers, programmers, producers, and leading executives and talent from traditional media. ZeniMax Media creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. ZeniMax Media divisions include Bethesda Softworks, Vir2L Studios, ZeniMax Europe Ltd., and ZeniMax Online Studios. ZeniMax, Bethesda Softworks, Bethesda Game Studios, The Elder Scrolls, Oblivion, Morrowind and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. Fallout is a registered trademark or trademark of Bethesda Softworks LLC in the U.S. and/or other countries. For more information on ZeniMax Media, visit www.zenimax.com.

    About Bethesda SoftworksBethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a premier developer and worldwide publisher of interactive entertainment software and has produced numerous award-winning titles, most recently with 2006 PC and Xbox 360® Game of the Year and RPG of the Year, The Elder Scrolls IV: Oblivion®, and the 2002 PC and Xbox® Game of the Year and RPG of the Year, The Elder Scrolls III: Morrowind®. Among Bethesda’s more popular franchises are The Elder Scrolls® series and Fallout®. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.

    About id Software Founded in 1991, id Software has provided technical, design and artistic leadership as an independent game developer and technology innovator. id Software’s iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have become staples of popular culture for generations of gamers. More information on id Software can be found at www.idsoftware.com. id Software, Wolfenstein, DOOM, QUAKE, RAGE and Enemy Territory and related logos are registered trademarks owned by ZeniMax Media Inc.

    For media information, please contact:

    Pete Hines
    (301) 354-4274
    [email protected]
    Tracey Thompson
    (323) 551-6971
    [email protected]


    io non ho parole...
     
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    Flame of Revenge

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    Io sapevo gia ci fossero tensioni. E la zenimax non ès tata l'unica ad avanzare delle offerte e delle proposte.

    La notizia l'ho letta anch'io in serata, anche se ho apito metà di quello che c'e scritto.
    Sono rimasto di sasso.

    E' una dele case che ha fatto piu storia in assoluto, e ancora avanzava su un mercato floridissimo (quello degli fps, degli fps strategici).
    Sperimentali e i primi in passato a testare tutti i nuoivi motori grafici.

    E' davvero un peccato.
     
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  3. Gabethepuppet
     
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    Un vero peccato dato che la ID software e' stata la prima che e' riuscita a coniare il mondo degli FPS con DOOM...peccato proprio
     
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    Semplicemente Oscuro Signore dei Fagiani,
    conquista dell'ideale 7i%

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    un peccato di cosa. gli studi vengono acquisiti e venduti di continuo :ehmsi: cmq il team non cambia John Carmack la dirige comunque e continuano a fare i giochi che facevano prima :ehmsi:
     
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  5. AndywinXp
     
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    Non capisco che ci sta da essere seri. Ma cambia qualcosa a noi se lo studio viene comprato? :ehmsi:

    Secondo me la mettete un po' a tragedia
     
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  6. Neclea
     
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    Infatti, non è stata smantellata :ehmsi:
    Però magari la Zenimax prende i marchi e li dissacra come la Ubisoft :zizi: In quel caso c'è da stare male.
     
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    Non devi preoccuparti, amico.

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    sì però per la 3d realms non l'avete fatto tutto sto casino
     
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  8. Neclea
     
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    Tanto Raptor ce l'ha la Mountain King studios, quindi non c'entrava praticamente più nulla con la 3D Realms :zizi:
     
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  9. miticludus
     
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    CITAZIONE (zum @ 3/8/2009, 12:55)
    sì però per la 3d realms non l'avete fatto tutto sto casino

    se l'e' meritato.... non ha fatto uscire il suo gioco per 11 anni e ora si arrangia
     
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    Non devi preoccuparti, amico.

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    CITAZIONE (miticludus @ 3/8/2009, 13:42)
    CITAZIONE (zum @ 3/8/2009, 12:55)
    sì però per la 3d realms non l'avete fatto tutto sto casino

    se l'e' meritato.... non ha fatto uscire il suo gioco per 11 anni e ora si arrangia



    PORCO PORCO PORCO STRAPORCO MEGAPORCO ULTRAPORCO UBERPORCO OMEGAPORCO
     
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  11. miticludus
     
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    tranquilli... qualcuno sta gia facendo un fan game di duke nukem.....
    chissa' chi...
    SPOILER (click to view)
    image

    aspettate e vedrete...
     
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  12. Nemiant
     
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    Dai, 11 anni per un gioco, ma chi diamine vogliono far ridere?
    O lo fanno per il Lulz o girava una sfiga assurda
     
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    Aspirante Re dei Pirati

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    Erano dei pagliacci in 10 anni gli mancavano ancora 390 cose da fare e avevano detto che ne avrebbero fatta una al giorno, due anni dopo il gioco non era ancora uscito e R* ha deciso di chiudere. 11 anni di sviluppo sono un salasso, secondo me si fottevano i soldi e quindi per rubare di più prolungavano la produzione all'infinito.
     
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12 replies since 25/6/2009, 09:00   142 views
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